Written by CMaster
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Monday, 12 March 2007 |
Patch 159 has been released, which features the finishing changes to make NC2.1 into 2.2. Click on Read More for the full patch list.
LOM PILLS - The 'Loss of Memory' pills used to unlearn subskills will work without causing 'Synaptic Impairment' for the first period of the retail version.
CONTENT - Added 4 new WoC-missions that have high level goodies as rewards! Keep your eyes open for Commander Harris, Bail Bondsman - Eric Peters, First Lieutenant McLane and The Jackal! - Added 2 new vehicles that have DEX-based weapons (and requirements): NEXT Air Guard v.1.1 and NEXT Assault 'Trophy Hunter' V.2.56 (Scorpion Trike).
CHANGES/BUGFIXES - Changed the frame rate cap to 100 milliseconds (100 FPS). (CMaster note - thats 10ms, surely?) - NPCs with a skill rank below 32 are no longer affected by the general PvE damage modifier: they take more damage now. - Added some tolerance for the server-side verification of PSI weapons. - Reduced the strength of fall damage to 70 percent. - Fixed the different usage of resistance skills inside Neofrag. - Fixed combat rank update bug. The combat rank will update if you equip a weapon that will change your combat rank. Otherwise the combat rank will stay unchanged. - Fixed a bug that caused a fatal error when taking damage while entering a vehicle.
ITEM/WEAPON CHANGES - Grenades are working again. - Adjusted range of low level pistols. They now have a minimum range of 75 meters. - Fixed the remote repair tool. - Increased the amount of nanites per ammo pack to 20 (was 4). - Damage of 'Juggernaut Crossbow Pistol' changed to pure instant damage. Discussion/bug reports are here |